Version .02 out now!!! (and other updates)


Hey ya'll! 

I have been working hard since initially releasing ver. 01 of the playtest.  I want to thank everyone who has taken the time to look through the game and provide feedback. I have made some revisions to some existing archetypes, and some clarifications on some of the rules and concepts. And, most excitingly, two new archetypes

  • The Engineer is one who knows their way around a tool box, and is all about getting creative with what they have. Their creations will keep them alive, so long as they can get the parts they need. 
  • The Compass is someone who lives by a strict set of moral principles. These principles is their greatest source of power and hope, and will prove to everyone that the apocalypse doesn't have to  strip you of your humanity. Question is, can they uphold it through these trials and tribulations?

Another thing: playtesting!

Right now, my schedule is a bit clogged up; I'm tied up with some obligations, and I'm going to be starting school soon. I don't want to give a concrete timeline, since life is chaotic and I am just one guy, but I'm going to try to get a mini-campaign going for this game for the purposes of playtesting. Hopefully, I can accomplish this before the year ends. If you are interested in being a part of this, don't hesitate to contact me. 

Again, thank you all for your support! I will keep you posted!

- Brian

Files

Road to Hope (PLAYTEST_VER .02).pdf 357 kB
Jul 25, 2022

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